Content Partners

We partner with leaders in educational publishing and instruction to build a top-quality curriculum for students in all grades, kindergarten through high school. Each year we reevaluate our curriculum and assess newly available materials to improve and enhance instruction. Texts, materials, and online content from our partners are supplemented with additional instructional content and activities developed by our own curriculum specialists. Together they create a rigorous curriculum that prepares students for academic success.

 

BrainPop LogoBrainPOP® is a leading producer of educational animated movies targeted to students in grades K–8, but enjoyed by students of all ages. BrainPOP movies explain concepts in a voice and visual style that is accessible, educational, and entertaining.

Compass Learning LogoCompass Learning®, a leading provider of educational technology, provides a browser-based curriculum and assessments to promote differentiated instruction. The program allows students to move forward at their own pace, and provide opportunities for students who need remediation or enrichment.

Discovery Education LogoDiscovery Education streaming is the only digital video-based learning resource scientifically proven to increase student achievement with comprehensive K-12 curriculum coverage in six core subject areas and correlated to state standards. Discovery Education streaming provides increased choice of resources appropriate to what educators are teaching.

Discovery Education Science powers your elementary and middle-school science curricula with up-to-date, standards-based virtual labs, simulations, reading passages and more, coupled with a real-time assessment component that measures student’s progress. Organized around an inquiry framework and covering Physical, Earth and Space, and Life Sciences, Discovery Education Science is designed to encourage exploration, stimulate critical thinking, and deepen understanding of science.

DreamCalc LogoDreamCalc™ is a virtual scientific calculator. It gives the intuitive feel of using a real hand-held calculator, but on a PC or laptop.

First in Math logoThe First in Math® Online Program provides students the opportunity to play the 24® game online and improve their math fluency. More than just a fun activity, First In Math offers substantive content that supports the core curriculum. Eight Skill Set® groups offer a full range of challenge and tie into national and state standards.

Great Books Foundation logoThe Great Books Foundation is an independent, nonprofit educational organization with a mission to help people think and share ideas. The Foundation works to promote reading, thinking, and the sharing of ideas for people of all ages and to make high-quality literature and Shared Inquiry™ discussion a part of the K–12 curriculum.

Headsprout LogoHeadsprout™ offers fun, interactive online lessons that are designed especially for young readers.

Hotmath.com logoHotmath.com serves over a million students with instant explanations for odd-numbered homework problems for over 250 math textbooks. Believing that providing immediate assistance to students with assigned math work improves math learning, they offer step-by-step answers, math videos, and math tutoring.

JumpStart Logo Knowledge Adventure is a leader in multimedia educational software for use in both schools and homes. Our curriculum includes Knowledge Adventure’s JumpStart Learning System™ educational software.

K to the 8th Power LogoK to the 8th Power provides an easy-to-use platform for developing computer literacy and applied technology skills. The curriculum develops computer-literate and technology-savvy students while reinforcing national and state academic standards.

Little Planet Learning Logo The Little Planet Learning series "Take Me To Your Readers" contains videos to help students become better readers. Research-based reading themes come alive with variety and fun for emergent readers. Skills include thoughtful conversation, building vocabulary and knowledge, and comprehension of material.

McGraw-Hill LogoThe McGraw-Hill Companies is a global information services provider in the education, financial services, and information markets. McGraw-Hill Education (including textbook publisher Glencoe) addresses virtually every aspect of the education market—from pre-K through professional learning—with printed textbooks and many online resources.

Prentice Hall LogoPearson, the global leader in education services, education technology and school solutions, provides innovative print and digital education materials for preK through college, student information systems and learning management systems, teacher professional development, career certification programs, and testing and assessment products that set the standard for the industry.

Skills Tutor LogoSkillsTutor provides age-specific content and instruction in the fundamental skills of reading and math.

Study Island LogoStudy Island is a leading provider of easy-to-use, web-based, state standards mastery products. Study Island’s rigorous, research-based content provides web-based instruction, practice, assessment, and reporting to match individual states’ standards in math, language arts, and science.

Virtual Sage LogoVirtual Sage is an online educational publisher employing effective methods of instruction while leveraging the advantages of the Internet. Its curriculum is structured to strengthen online learning by providing multiple paths of learning, multimedia and graphics, linear lessons, and online supplements.

Zaner-Bloser LogoZaner-Bloser is one of the premier publishers of research-based reading, writing, spelling, handwriting, and study skills programs. Its handwriting program has been a national institution for several generations.

P21 logoThe Partnership for 21st Century Skills is a national organization that advocates for 21st century readiness for every student. As the United States continues to compete in a global economy that demands innovation, P21 and its members provide tools and resources to help the U.S. education system keep up by fusing the three Rs and four Cs (critical thinking and problem solving, communication, collaboration, and creativity and innovation).